Persus Markson (The Creator)

Yup, that’s me — Persus Markson! Maybe you’ve even heard of me in the real world… though probably not. I’ve been making video games for as long as I can remember, with a few dozen titles behind me. The thing is, I was always much better at creating games than at marketing them. So if my name doesn’t ring a bell — no hard feelings.

One thing I’ve never been is a social butterfly. Quite the opposite, really: I could count my friends and acquaintances on one hand. Sounds a bit sad? Maybe. But it gave me the perfect excuse to pour all my free time into game development. I could spend days building another prototype, forgetting about sleep and food… until my body kindly reminded me it wasn’t a machine. At least not in the real world. And I figured — hey, maybe that’s a problem I could fix!

So after some tinkering (and a couple of small-scale techno-apocalypses at home), I built an experimental VR capsule. I’ll spare you the technical details (plus my patent request is still “pending”), but the idea was simple: the device could transfer my consciousness straight into the computer. Not only could I keep working on games from inside the machine itself, but time there also flowed much faster than in reality. A dream come true.

Day by day, I spent more and more time in virtual space. Imagine: one weekend equaled years of progress. Prototypes turned into worlds, worlds turned into entire universes. Sci-fi, fantasy, zombie apocalypse, horror — all at the speed of thought! It was a magical time. Until I messed up.

While working on yet another project, I accidentally triggered a process that tried to compile all my past creations into one massive data set. Of course they were incompatible — too many different rules, systems, and levels of detail. Naturally, millions of error messages painted the entire space in red. And then those millions merged into one — a sinister entity known as the Bug.

Like it or not, the Bug “completed” the compilation — at least in a technical sense. Everything I had ever built was forced into a single framework of rules and values. Including me: the Bug flagged my developer privileges as an anomaly and stripped them away, sealing my path back to the real world. And so I became a prisoner of my own creation.

Sounds tragic, doesn’t it? But it’s not that simple. The inhabitants of the multiverse call me the Creator, but honestly, I’m not sure the title fits anymore. Here’s the twist: before that fateful day, I’d built a few dozen worlds. Since then, I’ve seen the multiverse grow to hundreds — and I had nothing to do with their creation. You see? The multiverse is generating new worlds on its own! It’s ALIVE! (Forgive the Frankenstein reference, I couldn’t resist.)

Since then, I’ve been traveling through its chaotic worlds, meeting bizarre inhabitants, and gathering stories, facts, and curiosities to share with you. Maybe one day I’ll find a way back to reality. And if not… well, being a wanderer in an endless multiverse isn’t such a bad gig.