Kitty
Try to imagine yourself in the place of the first PGA expedition teams. You’re a volunteer stepping into the Backrooms — a subspace woven from endless corridors and geometry that refuses to behave. The instruments meant to measure distance, temperature, time — anything at all — fail almost immediately. Teammates who were helping you drag now-useless equipment just seconds ago begin to vanish. One by one. And then you’re alone. In an infinite labyrinth.
You can’t tell how long you’ve been wandering those dim corridors, like a lab rat trapped in an experiment with no exit condition. But the last thing your body camera manages to record is a grim reminder of a simple rule: where there are rats, there will always be a cat.
Kitty is one of the few anomalous entities known to have made the Backrooms its home — and to have fully adapted to their unstable nature. From the fragments of data recovered from lost agents’ recordings, the conclusion is disturbingly consistent: Kitty is the apex predator of that space. Those corridors are its hunting grounds. And you are prey.
Neither the PGA nor I know for certain what happens to Kitty’s victims. And perhaps it’s better that way. We can confirm only two facts.
Fact one: conventional countermeasures are completely ineffective. Bullets, explosives, even corrosive code-acid — none of it works. At least within the Backrooms, Kitty can relocate instantaneously, bend space at will, and weaponize the already fractured logic of that environment as part of the hunt.
Fact two: Kitty enjoys playing with its “food”. And strangely enough, that is our only advantage.
It could erase an intruder instantly. But according to the only agent who ever returned, it seems to prefer the chase over the conclusion.
That agent — the sole PGA operative to make it back and deliver usable data — spent months (in his subjective and highly unreliable perception of time) engaged in an extended game of cat and mouse. Improvised traps. Camouflage made from torn wallpaper. Running blind through corridors. And…
Out of respect for the survivor, I won’t elaborate on certain details.
What I do know is this: after the debriefings were complete, the agent requested a full memory wipe of everything related to the Backrooms and Kitty. And even from the dry, clinical tone of the PGA reports, I can understand why.
If there is any practical conclusion to be drawn from all this, it comes down to two simple points:
Fact one: if you encounter Kitty in the Backrooms, your situation is already critical.
Fact two: if you want even the slightest chance of survival, make the game interesting. Because as long as you’re entertaining… you might be allowed to keep playing. For a little while longer.